Gameplay Storyboards for a children's activity that show functionality and layout.
These were boards I did for a children's book about a mixed race family. We did a lot of research and worked with consultants to ensure that we were representing the cultures and people thoughtfully and accurately.
In no particular order, these are a few boards I did for a demo to show different types of shots.
Feedback Notes I oversaw an animation outsource project that spanned 10 months. There were a total of 26 1-minute-long animated songs that each featured a different country. Each song went through the usual animation production cycle. Documentation/Creative Briefs, Research, Sound Recording > Concept > Storyboards > Character Design > Background Design > Animatic > Animation > Final Sound > etc. I provided feedback notes on all steps of the process that were turned in. I sometimes had to create visual notes/draw overs that included: storyboards, characters designs, background designs, animation draw overs, etc.
The contractor wasn't quite hitting the mark with the background depicted in the storyboards for one particular song. The background setting was the small town with a long name -- Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch on the Welsh Island of Anglesey. We wanted to incorporate as much as possible into the background design for the town. I did revised rough storyboards(seen on the bottom "Board Notes" section) to provide better clarity for what we were expecting to see.
The contractor wasn't quite hitting the mark with the background visuals for one particular song. The background setting was the small town with a long name -- Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch on the Welsh Island of Anglesey. We wanted to incorporate as much as possible into the background design for the town. I did a revised storyboard(seen on the bottom right) and put this visual document together with images of landmarks in the town and where they were located to provide better clarity for what we were expecting to see.
Activity Concept Design I was tasked to redesign a directional activity into a runner game that was engaging and colorful. The setting was in the woods. Here are the steps of that process from storyboard > color concepts.
Activity Concept Design I was tasked to design an underwater submarine activity for children that was engaging and colorful. Here are all the steps of that process from storyboard > color concept/colorscript > final assets > final game.
Game Assets These assets were created for children's online learning activities. The idea was for these assets to be reused and reconfigured to create new/different activities.
Backgrounds These were created for children's online learning activities.
Animation Assets I did character designs for activities and created the pieces that could then be animated.
Model Sheets/Prop Design I created a series of objects, characters, props, etc and did turnarounds that were then handed off to be 3D modeled.
Textures I was provided 3D models with the UVs already done, I just did the texturing for these models.